Posted at 14:17h
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Background to the Development of our omiVista Mobii table System
OM Interactive were the first company to design and install interactive surfaces in Sensory Rooms, Day Centres, Care Homes and Special Schools from 2005.
We are proud that our interactive sensory floors and walls have given thousands of children and adults with wide ranging abilities the opportunity to move, learn, explore and enjoy a huge range of topics/activities through movement and gesture. A powerful way to influence their environment and one that is liberating for those who find conventional forms of learning and playing difficult to achieve.
Our interactive table was first introduced to enable more curriculum led topics to be presented at a height that would suit wheelchair users and to enable educators to have a group of learners actively interacting together in a more controlled/safe and focused way, particularly beneficial for those who might find the moving floor disorientating/distracting or who would prefer to do seated activities.
It was easy to see that a table projection system would also have unique advantages for some of our older users and we felt passionately that older adults (particularly those with dementia) deserved to have a system that was tailor made for their use. So after much research and expert consultations we designed the Mobii, a mobile projection system on wheels that would fit over any size table of whatever height and could be taken from room to room or even shared between sites. (For those who prefer to have it fixed on a ceiling we have a system for that too).
The Care Suite of Content
The Content was developed by our Health and Education Consultant, Anna Park, a qualified teacher and trainer who began her career as a Day Centre Social Worker running activities in a Multi-Purpose Day Centre 25 years ago. There she learnt the importance of social activities like singing, music, dance, art & crafts, cookery, nature visits, quizzes, computer skills and reminiscence therapy, seeing first-hand how important it was to physically connect and engage with the adults in her care.
Access to the beauty and sounds of nature ( hugely important for wellbeing) and the world around us is not always achievable on a daily basis with staff limitations and physical restrictions, so when designing the content for the interactive table it was important to ensure that it provided as much variety and appeal as possible. The team at OMi worked closely with experts in the field and building on recent research, particularly the findings at the Universities of Worcester & Sheffield [Jodrell/Astell Brooker/Upton/Dominic] regarding Dementia & use of intuitive Technology, designed a system that would provide meaningful, person-centred activities for all adults in care. Each application is trialled and tested for suitability at every stage and each application can be adapted to alter the speed & reaction time to suit the individual user with a simple remote control:
The Variety and Purpose of the Apps
The Mobii system has unlimited content and can be customised with personalised images and music that are directly relevant to those in your care. It also comes complete with a suite of content of Apps that have been specially designed to stimulate, engage and encourage active participation:
Apps that take users to places they can no longer visit: experiencing a virtual coral reef with moving fish and rippling water; the ambience of an alpine lake; the colourful northern lights of the Arctic; the summer buzz of a flower meadow with bees and butterflies and the babbling of a hilltop stream and waterfall.
Apps for reminiscence therapy that help to trigger happy memories and discussion of life histories; the old fashioned sweet shop, favourite films, school days, summer holidays and baking day with Mum.
Quizzes that help to stimulate memory, reasoning and recall as well as a way of measuring changes in cognitive ability.
Therapeutic colouring that relaxes through physical activity, using gently sweeping hand/arm movements as well as bringing the beauty of nature indoors.
Games that maintain and stimulate reflexes and hand/eye coordination and encourage social interaction, a sense of teamwork and most importantly the opportunity to have fun again.
Ongoing Development and USP
With over 200 Applications created and more being designed as a result of our latest Dementia Care Trial, this system offers a world of experiences and will provide interactive activities that can really make a difference to those in your care.
The omiVista systems provide a large-scale interactive area that cannot be compared to individual use of tablets and other devices. This is a social tool that embraces everyone leading to shared memories and collective experiences.
There are estimated to be 850,000 people living with dementia in the UK. Research continues to show that…
‘Technology has the potential to enhance many aspects of both the lives of people living with dementia and their carers’
Professor Dawn Brooker, Director of Dementia Studies at the University of Worcester.
(The Tinder Foundation ‘Dementia & Digital’ Project Sept 2016)
We are witnessing how technology can actively slow down the deterioration caused by passivity and isolation and help to maintain a sense of identity through the interactive exploration of reminiscence content, the provision of a wide variety of subjects/themes/music as well as games and physical challenges to stimulate and engage the senses.
We at OMi are dedicated to ensuring that our Mobii system continues to provide an ever widening variety of experiences, recognising that every person has different life histories, memories, personalities and tastes, they remain individuals in their own right. We don’t believe that a ‘one size fits all’ approach can adequately meet the needs of a diverse population so will continue to expand the activities and adaptability of content we offer, treating each of our users with the dignity and respect they deserve.
For more information regarding the research behind our content please email email@example.com
OM Interactive Development Team June 2017